![]() Isabelle's dash attack is great for its quick startup and long range. Instead, it is used when standing at the ledge, or for jab locks.Īt higher percents, it can combo into tilts, as well as a down smash. It only has one hit and it doesn't knock enemies back so it's not a good get-off-me tool. ![]() Isabelle's Jab has an extremely fast start-up frame. =・Excellent ledgetrapping with Lloid Rocket and Fishing Rod ・Can zone out opponents with Slingshot, Lloid Rocket, and Fishing Rod See Our Tier List Here! Isabelle's Strengths and Weaknesses Strengths If you get put above opponents, try and be defensive with your landing to reset the neutral game. As a floaty lightweight, Isabelle is KOed rather early, and somewhat easily juggled. She also can have a hard time KOing, so it is important to keep the zoning up until an opportunity to KO presents itself. Isabelle is best played patiently and from a safe distance, as she struggles up close. Her side special is a command grab, which is great for catching opponents offstage to finish them off. She can use her forward aerial (which is a projectile) as well as down special to rack up damage, and then use one of her smashes, her Dair, or edgeguard the opponent to land a KO. Isabelle, similar to Villager, is a character that excels in zoning and defensive play. A character with several unique projectiles ![]()
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